Well, each of my games are really different. First of all, one of my games is a chase game, where a user controlled sprite (a monkey named Bob) is being chased by two other computer controlled sprites which are ghosts. In that game, every, say maybe 6 seconds, it changes the background. I’m pretty sure that it has 4 different backgrounds. Anyway, my second game is a platformer game. This is where a dinosaur has to jump to different moving platforms to get to a little ball and that is where it changes levels. However, when you get to the first ball you change levels, and move onto level 2. After you get the little ball on level 2, you win! And that is just a little bit about my two scratch games that I made.
Well, with these amazing games and animations, come bugs. Bugs are basically just technical errors that you find in your games. So, I have definitely experienced many bugs just in this short time period. I mean, I am a beginner so you can’t blame me……….RIGHT? Anyways, some examples of those bugs was, one time I finally figured out how to make it say YOU WIN!” when you get to a certain amount of points, but for some reason it was saying it like five different times all around the screen, and it didn’t make sense. Until, I found that I put that little area of code in every different sprite when it was only supposed to say it in the main sprites area of code. So, once i figured that out my game ended a lot smoother. Anyways, what I am trying to say is that I worked really hard and put a lot of effort into it, however it will never end up to be perfect… and you just have to accept that. And that is just a little lesson that I learned in this short little coding project.